# ADVANCED TUTORIALS

- [Uploading your own Region](/advanced-tutorials/uploading-your-own-region.md): Harness the power of Breakroom's SDK and the Unity game engine to upload your own 3D models and scenes as Regions in your Breakroom World.
- [Installing Unity and the Breakroom SDK](/advanced-tutorials/uploading-your-own-region/installing-unity-and-the-breakroom-sdk.md): Through the combined power of Unity and the Breakroom SDK, you can create custom Regions, clothing items, 3D models, and branded promotional materials for your Breakroom World.
- [Reducing poly counts on CAD files](/advanced-tutorials/uploading-your-own-region/reducing-poly-counts-on-cad-files.md): 3D CAD files can open up a world of possibilities in Unity, but may need some adjustment for best performance. Learn how to reduce the polygon count of CAD files here.
- [Uploading a Region from Unity to Breakroom](/advanced-tutorials/uploading-your-own-region/uploading-a-region-from-unity-to-breakroom.md): By combining Unity with Breakroom, you can unlock almost limitless creative potential. Learn how to upload a custom Region to Breakroom with just a few steps.
- [Creating and uploading custom chairs](/advanced-tutorials/uploading-your-own-region/creating-and-uploading-custom-chairs.md): In Breakroom, seating isn't just meant to be attractive—it's functional. Learn how to create custom chairs that can interface with Breakroom's gesture and camera systems.
- [Testing items on the preview server](/advanced-tutorials/uploading-your-own-region/testing-items-on-the-preview-server.md): For best results, we recommend testing custom objects and Regions before "pushing them to live." Learn how to access your creations on Breakroom's preview server for preliminary testing and QA.
- [Pushing items to the live server](/advanced-tutorials/uploading-your-own-region/pushing-items-to-the-live-server.md): Curator allows you to view, edit, or delete items you've uploaded to Breakroom's preview server, before pushing the final version to the live server. Learn more about Curator's features here.
- [Installing the conference system components](/advanced-tutorials/uploading-your-own-region/installing-the-conference-system-components.md): When you upload a custom Region to Breakroom, you'll need to install the conference system components to achieve full functionality. Learn how to set up voice zones, navigation tools, and more.
- [Uploading your own virtual objects](/advanced-tutorials/uploading-your-own-virtual-objects.md): If you have a design vision for your Breakroom World, you may want to upload your own furniture, animations, and decor. Learn how to create, import, and edit room items here.
- [Uploading your own virtual clothing](/advanced-tutorials/uploading-your-own-virtual-clothing.md): Harness the power of Breakroom's SDK and the Unity game engine to create and upload your own custom clothing items to Breakroom.
- [Creating and copying avatar shapes](/advanced-tutorials/creating-and-copying-avatar-shapes.md): Need to create a clothing item that can alter the body shape of those who wear it? Learn how to create, copy, and apply body shapes created in Breakroom to clothing items in Unity.
- [Installing the Quest System](/advanced-tutorials/installing-the-quest-system.md): If you want to create fun events or gamify user engagement, Breakroom's Quest System can help you get started. Learn how to set up a quest, activate NPCs, and more.
- [Registration and grid APIs](/advanced-tutorials/registration-and-grid-apis.md): There are several APIs you can use to manage users and Regions within your Breakroom World. Learn how to add users, delete users, update Regions, and more.
- [Video streaming](/advanced-tutorials/video-streaming.md): Breakroom allows you to stream live video directly into your virtual World. Here you'll find information about setting up and managing live video feeds.
