SUIRawImage
Index
Properties Index
Property Name
bool RaycastTarget get set
bool Maskable get set
SResource Texture get set
SColor Color get set
SGameObject GameObject get
Properties
RaycastTarget
bool RaycastTarget get set
Enable Raycast Target.
Space.Host.ExecutingObject.UIRawImage.RaycastTarget = trueMaskable
bool Maskable get set
To check if the graphic is maskable.
Space.Host.ExecutingObject.UIRawImage.Maskable = trueTexture
SResource Texture get set
The RawImage's texture.
Space.Host.ExecutingObject.UIRawImage.Texture = Space.GetResource("Resource Name")Color
SColor Color get set
Base color of the Graphic.
Space.Host.ExecutingObject.UIRawImage.Color = Color.RedGameObject
SGameObject GameObject get
Property Description
theGameObject = Space.Host.ExecutingObject.UIRawImage.GameObject 