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SUIRawImage

Index

Properties Index

Property Name
bool RaycastTarget get set
bool Maskable get set
SResource Texture get set
SColor Color get set
SGameObject GameObject get

Properties

RaycastTarget

bool RaycastTarget get set

Enable Raycast Target.

Space.Host.ExecutingObject.UIRawImage.RaycastTarget = true

Maskable

bool Maskable get set

To check if the graphic is maskable.

Space.Host.ExecutingObject.UIRawImage.Maskable = true

Texture

SResource Texture get set

The RawImage's texture.

Space.Host.ExecutingObject.UIRawImage.Texture = Space.GetResource("Resource Name")

Color

SColor Color get set

Base color of the Graphic.

Space.Host.ExecutingObject.UIRawImage.Color = Color.Red

GameObject

SGameObject GameObject get

Property Description

theGameObject = Space.Host.ExecutingObject.UIRawImage.GameObject