SUIRawImage
Index
Properties Index
Property Name
bool RaycastTarget get
set
bool Maskable get
set
SResource Texture get
set
SColor Color get
set
SGameObject GameObject get
Properties
RaycastTarget
bool RaycastTarget get
set
Enable Raycast Target.
Space.Host.ExecutingObject.UIRawImage.RaycastTarget = true
Maskable
bool Maskable get
set
To check if the graphic is maskable.
Space.Host.ExecutingObject.UIRawImage.Maskable = true
Texture
SResource Texture get
set
The RawImage's texture.
Space.Host.ExecutingObject.UIRawImage.Texture = Space.GetResource("Resource Name")
Color
SColor Color get
set
Base color of the Graphic.
Space.Host.ExecutingObject.UIRawImage.Color = Color.Red
GameObject
SGameObject GameObject get
Property Description
theGameObject = Space.Host.ExecutingObject.UIRawImage.GameObject