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SAvatar

Index​

Properties Index​

Property
int ID get
Vector3 Position get
Vector3 Velocity get
Quaternion Rotation get
string Username get
string Title get

Properties​

ID​

int ID get

Avatar's ID

ID = Space.Scene.Avatars[1].ID
--server script that prints a list of IDs of players online whenever someone joins
function OnAvatarJoin(id)
local numOfAvatars = Space.Scene.ConnectedAvatars

for num =1 , numOfAvatars, 1 do
Space.Log(Space.Scene.Avatars[num].ID)
end
end

Position​

Vector3 Position get

Avatar's position

ID = Space.Scene.Avatars[1].Position
--server script that prints a list of Positions of players online whenever someone joins
function OnAvatarJoin(id)
local numOfAvatars = Space.Scene.ConnectedAvatars

for num =1 , numOfAvatars, 1 do
Space.Log(Space.Scene.Avatars[num].Position)
end
end

Velocity​

Vector3 Velocity get

Avatar's Velocity

ID = Space.Scene.Avatars[1].Velocity
--server script that prints a list of Velocitys of players online whenever someone joins
function OnAvatarJoin(id)
local numOfAvatars = Space.Scene.ConnectedAvatars

for num =1 , numOfAvatars, 1 do
Space.Log(Space.Scene.Avatars[num].Velocity)
end
end

Rotation​

Quaternion Rotation get

Avatar's Rotation

ID = Space.Scene.Avatars[1].Quaternion
--server script that prints a list of Rotations of players online whenever someone joins
function OnAvatarJoin(id)
local numOfAvatars = Space.Scene.ConnectedAvatars

for num =1 , numOfAvatars, 1 do
Space.Log(Space.Scene.Avatars[num].Rotation)
end
end

Username​

string Username get

Avatar's Username

ID = Space.Scene.Avatars[1].Username
--server script that prints a list of Usernames of players online whenever someone joins
function OnAvatarJoin(id)
local numOfAvatars = Space.Scene.ConnectedAvatars

for num =1 , numOfAvatars, 1 do
Space.Log(Space.Scene.Avatars[num].Username)
end
end

Title​

string Title get

Avatar's Title

ID = Space.Scene.Avatars[1].Title
--server script that prints a list of Titles of players online whenever someone joins
function OnAvatarJoin(id)
local numOfAvatars = Space.Scene.ConnectedAvatars

for num =1 , numOfAvatars, 1 do
Space.Log(Space.Scene.Avatars[num].Title)
end
end