Testing items on the preview server

For best results, we recommend testing custom objects and Regions before "pushing them to live." Learn how to access your creations on Breakroom's preview server for preliminary testing and QA.

Overview

When developing Regions, clothing, or other content for your Breakroom World, you may want to run a final quality check before offering these items to your users. This is where the preview server comes into play. The preview server gives World Owners (and other users with appropriate permissions) a safe place to test their creations before "pushing them to live." The preview server is not linked to the live server where users log in, so changes can be made and content can be re-uploaded as many times as required.

Only World Owners, World Administrators, and World Developers can upload custom items to Breakroom.

When testing and uploading virtual items, you may see documentation, menus, and buttons that refer to Breakroom Worlds as grids. Because Breakroom is based on the Sinespace virtual world platform, you may also see the name Sinespace used instead of Breakroom.

Testing and review permissions

Only World Owners, World Administrators, and World Developers can review and approve content uploaded to the preview server. If you grant a user Administrator or Developer permissions, they will need to log in to Curator and accept the Terms and Conditions before they can access the preview server.

Accessing items for preview server testing

Any items that you personally upload to Breakroom will appear in your Inventory when you log in to the preview server. You can then use the Region Editor and other Breakroom tools to deploy and test those items.

If you want to test an item another user has uploaded (for example, if you are a World Owner and you want to QA an item that a Developer has uploaded), you will need to add a copy of that item to your preview server Inventory by following these steps.

  1. Navigate to http://curator.sine.space and log in.

  2. Click the Grids tab located at the top of the screen.

  3. Find the grid that contains the item you want to preview. Click the Items button in that grid panel.

  4. Locate the item that you want to preview. Make sure that the item has a status of "staging."

  5. Click the Add to Inventory button in the item panel.

  6. A copy of the item will be sent to your preview server Inventory. You can now log in to the preview server and access the item for testing.

Logging in to the preview server

You must access the preview server using your World's custom desktop application. World Stream access is not available at this time.

To begin, launch the desktop application and wait for it to display the login screen. In the upper right corner of the screen, locate the Settings button.

Highlighted: The location of the Settings button.

Click the Settings button to open the Settings panel. Click the UI tab on the left-hand side, and then check the "Enable Login to Preview" option.

Highlighted: The "Enable Login to Preview" option.

Close the Settings panel, and you will see that a "Login to Preview Server" option has appeared in the login panel. To access the preview server, check this box and log in as normal.

Highlighted: The "Login to Preview Server" option. Check this box to log in to the preview server.

Tips and important notes

  • The preview server is designed to be used as a testing area, so that you can examine and troubleshoot items and 3D models prior to making them available on the live server.

  • Furniture items placed in preview Regions using the Region Editor will not be sent to the live server when you make the Region live.

  • Once you log in, Regions uploaded for testing can be found by clicking the Regions button in the bottom toolbar.

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