SAudioReactiveMaterial
Index
Properties Index
Property Name
bool Enabled get set
SMaterial Target get set
SMaterial OriginalMaterial get set
SMaterial TargetMaterial get set
Properties
Enabled
bool Enabled get set
Returns true if the Audio Reactive Material Enabled.
Space.Host.ExecutingObject.AudioReactiveMaterial.Enabled = false--clicking this object will Enable/Disable it's Audio Reactive Material component
thisGameObject = Space.Host.ExecutingObject
component = thisGameObject.AudioReactiveMaterial
OnClick = function()
component.Enabled = not component.Enabled
end
thisGameObject.AddClickable()
thisGameObject.Clickable.OnClick(OnClick)Target
SMaterial Target get set
Property Description
Space.Host.ExecutingObject.AudioReactiveMaterial.Target = AMaterialOriginalMaterial
SMaterial OriginalMaterial get set
Property Description
Space.Host.ExecutingObject.AudioReactiveMaterial.OriginalMaterial = AMaterialTargetMaterial
SMaterial TargetMaterial get set
Property Description
Space.Host.ExecutingObject.AudioReactiveMaterial.TargetMaterial = AMaterialGameObject
SGameObject GameObject get
Returns a reference to the GameObject of this component.
theGameObject = Space.Host.ExecutingObject.AudioReactiveMaterial.GameObject