SUIScrollbar
Index
Functions Index
void OnValueChanged (Closure callback)
Properties Index
float Size get set
float Value get set
int NumberOfSteps get set
SColor NormalColor get set
SColor HighlightedColor get set
SColor PressedColor get set
SColor DisabledColor get set
float ColorMultiplier get set
SGameObject GameObject get
OnValueChanged
void OnValueChanged (Closure callback)
Handling for when the scrollbar value is changed.
function OCV()
--
end
Space.Host.ExecutingObject.UIScrollbar.OnValueChanged(OCV)Properties
Size
float Size get set
The size of the scrollbar handle where 1 means it fills the entire scrollbar.
Space.Host.ExecutingObject.UIScrollbar.Size = 0.1Value
float Value get set
The current value of the scrollbar, between 0 and 1.
Space.Host.ExecutingObject.UIScrollbar.Value = 0.5NumberOfSteps
int NumberOfSteps get set
Property Description
Space.Host.ExecutingObject.UIScrollbar.NumberOfSteps = 2NormalColor
SColor NormalColor get set
Property Description
Space.Host.ExecutingObject.UIScrollbar.NormalColor = Color.RedHighlightedColor
SColor HighlightedColor get set
Property Description
Space.Host.ExecutingObject.UIScrollbar.HighlightedColor = Color.RedPressedColor
SColor PressedColor get set
Property Description
Space.Host.ExecutingObject.UIScrollbar.PressedColor = Color.RedDisabledColor
SColor DisabledColor get set
Property Description
Space.Host.ExecutingObject.UIScrollbar.DisabledColor = Color.RedColorMultiplier
float ColorMultiplier get set
Property Description
Space.Host.ExecutingObject.UIScrollbar.ColorMultiplier = Color.RedGameObject
SGameObject GameObject get
Property Description
theGameObject = Space.Host.ExecutingObject.UIScrollbar.GameObject