SUIScrollbar
Index
Functions Index
void OnValueChanged (Closure callback)
Properties Index
float Size get
set
float Value get
set
int NumberOfSteps get
set
SColor NormalColor get
set
SColor HighlightedColor get
set
SColor PressedColor get
set
SColor DisabledColor get
set
float ColorMultiplier get
set
SGameObject GameObject get
OnValueChanged
void OnValueChanged (Closure callback)
Handling for when the scrollbar value is changed.
function OCV()
--
end
Space.Host.ExecutingObject.UIScrollbar.OnValueChanged(OCV)
Properties
Size
float Size get
set
The size of the scrollbar handle where 1 means it fills the entire scrollbar.
Space.Host.ExecutingObject.UIScrollbar.Size = 0.1
Value
float Value get
set
The current value of the scrollbar, between 0 and 1.
Space.Host.ExecutingObject.UIScrollbar.Value = 0.5
NumberOfSteps
int NumberOfSteps get
set
Property Description
Space.Host.ExecutingObject.UIScrollbar.NumberOfSteps = 2
NormalColor
SColor NormalColor get
set
Property Description
Space.Host.ExecutingObject.UIScrollbar.NormalColor = Color.Red
HighlightedColor
SColor HighlightedColor get
set
Property Description
Space.Host.ExecutingObject.UIScrollbar.HighlightedColor = Color.Red
PressedColor
SColor PressedColor get
set
Property Description
Space.Host.ExecutingObject.UIScrollbar.PressedColor = Color.Red
DisabledColor
SColor DisabledColor get
set
Property Description
Space.Host.ExecutingObject.UIScrollbar.DisabledColor = Color.Red
ColorMultiplier
float ColorMultiplier get
set
Property Description
Space.Host.ExecutingObject.UIScrollbar.ColorMultiplier = Color.Red
GameObject
SGameObject GameObject get
Property Description
theGameObject = Space.Host.ExecutingObject.UIScrollbar.GameObject