SEmbeddedVideo
Index
Functions Index
Function Name
Properties Index
Property Name
Functions
OnStateChange
Parameter
Type
Description
function stateChangeFunction(EmbeddedVideo, oldState, newState)
--what happens on state change
end
Space.Host.ExecutingObject.EmbeddedVideo.OnStageChange(stateChangeFunction)--get embedded video component on your video player
video = Space.Scene.Find("VidepPlayer").EmbeddedVideo
function GetClosure()
return function (a,b,c)
log(a.URL..b..c)
end
end
video.OnStateChange(GetClosure())
video.Pause()Space.Host.ExecutingObject.EmbeddedVideo.Play()Space.Host.ExecutingObject.EmbeddedVideo.Stop()Space.Host.ExecutingObject.EmbeddedVideo.Pause()Space.Host.ExecutingObject.EmbeddedVideo.Resume()Space.Host.ExecutingObject.EmbeddedVideo.SynchorizeUrl()Space.Host.ExecutingObject.EmbeddedVideo.ClearRenderTexture() CurrentVideoState = Space.Host.ExecutingObject.EmbeddedVideo.StateCurrentURL = Space.Host.ExecutingObject.EmbeddedVideo.URLCurrentAudioSource = Space.Host.ExecutingObject.EmbeddedVideo.AudioSourceOutputTexture = Space.Host.ExecutingObject.EmbeddedVideo.OutputTexture Texture = Space.Host.ExecutingObject.EmbeddedVideo.TextureTime = Space.Host.ExecutingObject.EmbeddedVideo.TimePosition = Space.Host.ExecutingObject.EmbeddedVideo.PositionUniqueName = Space.Host.ExecutingObject.EmbeddedVideo.UniqueNameVideoLength = Space.Host.ExecutingObject.EmbeddedVideo.VideoLength Space.Host.ExecutingObject.EmbeddedVideo.Loop = trueFrameCount = Space.Host.ExecutingObject.EmbeddedVideo.FrameCountIsPlaying = Space.Host.ExecutingObject.EmbeddedVideo.IsPlayingtheGameObject = Space.Host.ExecutingObject.EmbeddedVideo.GameObject