If you have access to Unity developer resources, you can download our SDK and upload your own custom regions and furniture items. The pages below contain helpful, illustrated guides for each step of this process.
If you'd like to build and upload your own custom region, here's a quick guide to getting started:
Follow these steps for installing the Sinespace virtual world SDK into a clean Unity project.
Import your 3D scene into a Sinespace scene in Unity. (If you are using large CAD files of buildings or machinery, you may need to reduce the sizes of those files using decimation tools.)
Upload the scene to your Breakroom world, using the Sinespace Virtual Goods component in Unity.