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Breakroom
  • Welcome to Breakroom
  • GETTING STARTED
    • Helpful terms
    • UI tour
    • Keyboard shortcuts
    • Customizing your avatar
      • Choosing a starter avatar
      • Editing avatars in the Outfit window
      • Using the Sine Wave Shop
    • Controlling your avatar
    • Controlling your camera
    • Communicating with other users
    • Using the conference system
      • Troubleshooting audio and video issues
    • Using Breakroom for Training
    • Settings
    • Language and accessibility
    • Reporting issues
  • EXPLORING BREAKROOM
    • Region navigation tools
    • Bookmarks and teleport invites
    • Using the Explore window
    • Using the Meetings window
    • Networking with other users
      • People
      • Groups
    • Snapshots
  • BUILDING NEW WORLDS
    • Breakroom Dashboard tour
    • Creating and managing Regions
    • Default Landing and Orientation Regions
    • Region settings
    • Region template descriptions
  • CREATING CUSTOM EXPERIENCES
    • Branding tools
    • UI customization options
    • Filtering the Sine Wave Shop
    • Selecting default avatars
      • Default avatar collections
    • Using the Region Editor
      • Editing and moving objects
      • Editing terrain and sky
      • The Region Editor ADVANCED window
    • Exploring the Breakroom Toolkit
      • Breakroom Video Player
      • Breakroom Web Browser
      • Breakroom Image Viewer
      • Breakroom Info Kiosk
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      • Breakroom Note Board
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      • Conference rooms and booths
      • Add-on seats
      • Breakroom Start Here UI
      • Breakroom Basic Emojis
      • Breakroom 360° Video Player
    • Managing your Media Library
  • OPENING THE DOORS
    • Seats and concurrency
    • Creating and managing user accounts
      • World-level user permissions
      • Region-level user permissions
      • Single sign-on
      • Eventbrite integration
    • World Stream
      • Purchasing and managing World Credits
      • Pre-allocation campaigns
      • World Stream viewer toolbars
      • World Stream keyboard shortcuts
      • Troubleshooting World Stream issues on Chrome
      • Troubleshooting World Stream issues on macOS
    • Desktop viewers
    • Privacy Policies, EULAs, and data collection
    • Analytics
    • Toggling World availability
  • RUNNING YOUR EVENT
    • Understanding the conference system
      • Voice zones, zone types, and conference permissions
      • Voice chat and spatial audio
    • Customizing the conference system components
      • Adding breakout areas
      • Creating custom voice zones
      • Setting up Presenter and Audience zones
      • Designating triage zones
      • Troubleshooting duplicate zone errors
      • The RoomFurniture component
    • Setting up Breakroom for Training courses
    • Moderator tools
      • Broadcast messages
      • Crowd management
      • Audience questions
      • Raised hands
      • Presentation controls
      • Hidden UI toggle
      • Participation
      • Audio streams
  • TIPS FOR SUCCESS
    • Region Editor best practices
    • Onboarding new users
  • ADVANCED TUTORIALS
    • Uploading your own Region
      • Installing Unity and the Breakroom SDK
      • Reducing poly counts on CAD files
      • Uploading a Region from Unity to Breakroom
      • Creating and uploading custom chairs
      • Testing items on the preview server
      • Pushing items to the live server
      • Installing the conference system components
    • Uploading your own virtual objects
    • Uploading your own virtual clothing
    • Creating and copying avatar shapes
    • Installing the Quest System
    • Registration and grid APIs
    • Video streaming
    • Sinespace scripting documentation
  • HELP
    • Where to find support
    • Tutorial video playlists
      • Platform basics
      • Dashboard
      • Moderator tools
      • Breakroom Games
      • Creator Core
      • Breakroom for Training - Students
      • Breakroom for Training - Instructors
      • Breakroom for Training - Dashboard and Backend
    • Account management
    • System requirements
    • Troubleshooting network ports and firewalls
  • RELEASE NOTES
    • Breakroom SDK
    • Breakroom Viewer
    • Breakroom Dashboard
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On this page
  • Overview
  • Testing and review permissions
  • Accessing Curator
  • Managing grids and items
  • Items
  • Item Edits
  • Dashboard
  • Pushing content to the live server
  • Updating content
  • Tips and important notes
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  1. ADVANCED TUTORIALS
  2. Uploading your own Region

Pushing items to the live server

Curator allows you to view, edit, or delete items you've uploaded to Breakroom's preview server, before pushing the final version to the live server. Learn more about Curator's features here.

PreviousTesting items on the preview serverNextInstalling the conference system components

Last updated 2 months ago

Overview

Curator is a control panel that allows to manage items that have been uploaded to Breakroom. Curator can be used to view, edit, and delete items, as well as to "push" items from the to the live server. Curator can also be used to review Sine Wave Shop transactions when items have been listed for sale, and to request payouts (in order to convert in-game to real currency).

Only can upload custom items to Breakroom.

When testing and uploading virtual items, you may see documentation, menus, and buttons that refer to Breakroom Worlds as grids. Because Breakroom is based on the Sinespace virtual world platform, you may also see the name Sinespace used instead of Breakroom.

Testing and review permissions

Only can review and approve content uploaded to the preview server. If you grant a user Administrator or Developer permissions, they will need to and accept the Terms and Conditions before they can access the preview server.

Accessing Curator

If you navigate to Curator using the Advanced button on your Dashboard, you will be logged in automatically. If you navigate to Curator using the link above, you will need to log in with your Breakroom credentials. If you are new to Curator, you will be prompted to accept the Developer Terms and Conditions.

Managing grids and items

In the image above, you can see that this user account has access to one grid (Upward Con #322). In addition to some basic information about the grid, the grid listing also features three buttons:

  • Items

  • Item Edits

  • Dashboard

These buttons can be used to navigate between Curator and Dashboard, or to access additional information and Curator functions. We will now explore the purpose of each button in more detail.

Items

The Items button is available to both World Owners and World Developers. Clicking it opens the Items panel, which lists of all of the virtual content that has been uploaded to a particular grid.

When reviewing the Items panel and the item listings, you will see an assortment of informational fields, components, and buttons. Here is a brief overview of the combined UI.

Component or button
Function

Search by item (field #1)

Allows you to search for content by item name or ID number.

Search by user (field #2)

Allows you to search for content by the name of the Developer who uploaded it.

Item ID button

Sorts by Item ID, in ascending or descending order.

Updated button

Sorts by time or date updated, in ascending or descending order.

Item name (line #3)

Identifies the name and item ID of a single Item listing.

Item type and status (line #4)

Lists the content type and its current status (see below for details).

Add to Inventory button

Edit button

Content Types

The item type and status field (labeled as line #4 in the image above) identifies what kind of item has been uploaded. Item types include:

  • VirtualGood: Furniture items (content that can be placed in a Region)

  • Region: Region templates that your guests can visit

  • Clothing: Clothing items or avatar attachments

  • Pattern: Textures that are uploaded for use with clothing or furniture items

Status Types

The item type and status field also identifies the item's status, which will be one of the following:

  • Uploaded: Content is uploaded and awaiting processing by the servers

  • Processing: Content is being processed by the servers

  • Staging: Content is available for review on the preview server

  • Live: Content is available on the live server

Additionally, each item listing allows you to identify who created an item, its brand name, its associated grid, and its creation and update dates.

Editing individual item details

Item Edits

Clicking this button will push any changes you've made in Curator to the live server.

Dashboard

Pushing content to the live server

If you've tested a virtual item on the preview server and would like to push it to the live server, you can do so by following the steps below.

  1. Click on the Grids tab located at the top of the screen.

  2. Find the grid that contains the item you want to push to live. Click the Items button in that Grid panel.

  3. Locate the item that you want to push to the live sever. Make sure that the item has a status of "staging."

  4. Click the Send to Review button in that item panel, and you will notice several new buttons appear. These include buttons labeled Accept Item, Reject Item, and Cancel Review.

  1. Click the Accept Item button to push the content to the live server. The status of the item will change to "live" to reflect this.

It is the responsibility of World Owners, World Administrators, or World Developers to review and approve all virtual items uploaded to the preview server. Without final approval, virtual items will remain on the preview server and will not be added to the live Breakroom World.

Updating content

Important notes about updates:

  • Once you push updated content the live server, Breakroom's cloud servers will also need to process that update. During this delay, you will still see the old version of your item on the live server. This issue should resolve itself after 15-20 minutes.

  • If you issue an update for an item that was previously distributed to other users or sold through the Sine Wave Shop (for example, branded t-shirts), those users will automatically receive the updated version when it is pushed to live. For this reason, please ensure the item has been thoroughly tested prior to submission.

Tips and important notes

  • Breakroom staff will not review any items uploaded to user grids, either for basic approval or for content and quality. Your team may want to consider implementing its own internal review processes to streamline content creation.

  • As a general rule, we would advise that you let uploaded content sit in staging status for at least ten minutes before you submit it to the live server.

You can access Curator from the by clicking on either your username or the Advanced button located at the top of the page.

You can also access Curator directly by entering into your browser.

For most tasks, you will need to access information about your grids by clicking the Grids tab located at the top of the screen. The Grids tab lists all the Breakroom Worlds (hereafter referred to as "grids") to which you currently have access, and contains the tools you need to manage the content hosted on those grids. The UI you see may vary depending on your

Places a copy of the object in your Inventory on the for review purposes. Does not affect the status of an object or push it to live.

Allows you to for a specific item.

Clicking the Edit button in an individual item listing will open the Edit panel. Here you can edit an item's name, its associated brand and copyright information, its description, and its . Once you are happy with your changes, click the Save Edit button.

Clicking this button will take you to the for that specific grid.

Navigate to and log in.

To update content that was previously pushed to the live server, upload your item again using the . Once uploaded, your updated item's status will revert to "staging." You can then and using the steps outlined above.

Dashboard
http://curator.sine.space
permissions level.
Dashboard
Curator
same process
preview it
push it to live
preview server
edit details
World Owners, World Administrators, and World Developers
preview server
World Owners, World Administrators, and World Developers
World Owners, World Administrators, and World Developers
log in to Curator
Gold
sale information
Pictured: The Dashboard page header.
Pictured: An example of how Curator may appear, with the Grids tab active.
Pictured: The Edit panel for a single item.
Pictured: An example item listing, with the status listed as "staging."
Pictured: The same example item listing, updated with new buttons.