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    • Using the Region Editor
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    • Exploring the Breakroom Toolkit
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    • Understanding the conference system
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  • RELEASE NOTES
    • Breakroom SDK
    • Breakroom Viewer
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On this page
  • Overview
  • Setting up the Breakroom Info Kiosk
  • Kiosk access and display settings
  • Entering text into the Breakroom Info Kiosk
  • Rich text support and style tips
  • Editing the Breakroom Info Kiosk collider zone
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  1. CREATING CUSTOM EXPERIENCES
  2. Exploring the Breakroom Toolkit

Breakroom Info Kiosk

If you need dynamic text-based signage that your event team can edit on the fly, look no further. Read on for more information about setting up and using the Breakroom Info Kiosk.

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Last updated 10 months ago

Overview

The Breakroom Info Kiosk allows Object Owners and users with appropriate or permissions to set up text-based signage and edit it as needed from within the Breakroom platform. can be used to customize the text display, making it ideal for publishing dynamic information like event schedules and technical updates.

Setting up the Breakroom Info Kiosk

Kiosk access and display settings

To change the access and display settings, follow these steps:

  1. Locate the Breakroom Info Kiosk object you want to edit.

  2. Click on the gear icon to open the Breakroom Info Kiosk control panel.

  3. Click the ON or OFF button located next to each option.

  4. Click the Save and Close button.

Info kiosk setting
Function

Moderators Can Edit

Pops Out

Minimum Font Size

Sets the smallest possible font size for the text display.

Maximum Font Size

Sets the largest possible font size for the text display.

Entering text into the Breakroom Info Kiosk

To enter text into a Breakroom Info Kiosk, follow these steps:

  1. Locate the Breakroom Info Kiosk object you want to edit.

  2. Click on the gear icon to open the Breakroom Info Kiosk control panel.

  3. Type or paste your text into one or more of the text boxes.

  4. Click the Save and Close button.

Rich text support and style tips

  • If you enter a single space into any text box and save your work, that field will appear as an empty line on the Breakroom Info Kiosk. This can be useful if you want to create white space between two lines of text.

    • The color tag accepts most color keywords, but can also be used with a hex color code.

Tag
Description
Use

<b> </b>

Bold

<b>Example</b>

<i> </i>

Italic

<i>Example</i>

<size= > </size>

Changes text size

<size=40>Example</size>

<color= > </color>

Changes text color

<color=red>Example</color> <color=#d694c8>Example</color>

Editing the Breakroom Info Kiosk collider zone

Some options are triggered when an avatar enters the Breakroom Info Kiosk collider zone. The size and position of this collider zone can be customized using the Region Editor.

To edit the Breakroom Info Kiosk collider zone, follow these steps:

  1. Open the Region Editor by clicking the Edit Region button at the bottom of your screen.

  2. Locate the Breakroom Info Kiosk object you want to edit. Click on it to highlight it in the Objects window.

  3. In the Objects window, click the > arrow to the left of the Breakroom Info Kiosk object to expand it. Then click on the Collider component.

  4. When you are satisfied, click the Save button to store your changes.

In your Inventory, you'll see the Breakroom Info Kiosk represented by this icon:

For help installing the Breakroom Info Kiosk, please review our information on using the .

The Breakroom Info Kiosk control panel is only accessible to the Object Owner and users with appropriate or permissions. To access it, click on the gear icon.

Kiosk access and text display settings are the very first thing you'll see in the Breakroom Info Kiosk control panel. You can limit or permit access to the control panel, specify the kiosk's text size range, and more. These settings apply only to the individual kiosk.

If set to ON, will be able to access the control panel. This means that they can edit the kiosk settings, delete existing text, and enter new text.

If set to ON, the kiosk will "pop out" to the user's screen when users enter the info kiosk . The offset and scale of this pop-out can be customized by entering values into the associated fields.

The Breakroom Info Kiosk contains ten separate text boxes. You can enter text into one or all of these boxes. Depending on your chosen , the text you enter will resize automatically.

The following are supported, and you can use them to further customize your text.

The size tag will override any general made using the Breakroom Info Kiosk control panel. For more precise font size control, you may wish to set the minimum and maximum font size to the same value, and then use the size tag to edit your text as appropriate.

The instructions provided below presume an advanced working knowledge of Breakroom. Please consult our documentation if you need help and virtual objects, or editing the .

Using the or the , move, rotate, and resize the collider to meet your specifications.

Region Editor
World-
Region-level
Moderator
Unity rich text markup tags
installing
positioning
RoomFurniture component
display settings
min/max font settings
Moderators
collider zone
World-
Region-level
Unity rich text tags
Region Editor tools
Transform component
Highlighted: The location of the Breakroom Info Kiosk gear icon.
Pictured: The Breakroom Info Kiosk control panel.
Pictured: The Breakroom Info Kiosk control panel contains ten separate text boxes.
Pictured: The Region Editor, with a Breakroom Info Kiosk object selected. The transparent green box indicates the size and location of the collider zone. In the Objects window, you can see that the collider zone object is nested within the Breakroom Info Kiosk object.