Sinewave Campus Info Kiosk
Overview
The Sinewave Campus Info Kiosk allows Object Owners and users with appropriate World- or Region-level permissions to set up text-based signage and edit it as needed from within the Sinewave Campus platform. Unity rich text tags can be used to customize the text display, making it ideal for publishing dynamic information like event schedules and technical updates.
In your Inventory, you'll see the Sinewave Campus Info Kiosk represented by this icon: ![]()
For help installing the Sinewave Campus Info Kiosk, please review our information on using the Region Editor.
In order for this Toolkit object to work, you must have the Sinewave Campus conference core components installed in the same Region. If you have uploaded a custom Region, you will need to install these components manually prior to setting up this object.
Setting up the Sinewave Campus Info Kiosk
Highlighted: The location of the Sinewave Campus Info Kiosk gear icon.
The Sinewave Campus Info Kiosk control panel is only accessible to the Object Owner and users with appropriate World- or Region-level permissions. To access it, click on the gear icon.
Kiosk access and display settings
Pictured: The Sinewave Campus Info Kiosk control panel.
Kiosk access and text display settings are the very first thing you'll see in the Sinewave Campus Info Kiosk control panel. You can limit or permit Moderator access to the control panel, specify the kiosk's text size range, and more. These settings apply only to the individual kiosk.
To change the access and display settings, follow these steps:
- Locate the Sinewave Campus Info Kiosk object you want to edit.
- Click on the gear icon to open the Sinewave Campus Info Kiosk control panel.
- Click the ON or OFF button located next to each option.
- Click the Save and Close button.
| Info kiosk setting | Function |
|---|---|
| Moderators Can Edit | If set to ON, Moderators will be able to access the control panel. This means that they can edit the kiosk settings, delete existing text, and enter new text. |
| Pops Out | If set to ON, the kiosk will "pop out" to the user's screen when users enter the info kiosk collider zone. The offset and scale of this pop-out can be customized by entering values into the associated fields. |
| Minimum Font Size | Sets the smallest possible font size for the text display. |
| Maximum Font Size | Sets the largest possible font size for the text display. |
Entering text into the Sinewave Campus Info Kiosk
Pictured: The Sinewave Campus Info Kiosk control panel contains ten separate text boxes.
The Sinewave Campus Info Kiosk contains ten separate text boxes. You can enter text into one or all of these boxes. Depending on your chosen display settings, the text you enter will resize automatically.
To enter text into a Sinewave Campus Info Kiosk, follow these steps:
- Locate the Sinewave Campus Info Kiosk object you want to edit.
- Click on the gear icon to open the Sinewave Campus Info Kiosk control panel.
- Type or paste your text into one or more of the text boxes.
- Click the Save and Close button.
Rich text support and style tips
- If you enter a single space into any text box and save your work, that field will appear as an empty line on the Sinewave Campus Info Kiosk. This can be useful if you want to create white space between two lines of text.
- The following Unity rich text markup tags are supported, and you can use them to further customize your text.
- The color tag accepts most color keywords, but can also be used with a hex color code.
- The size tag will override any general min/max font settings made using the Sinewave Campus Info Kiosk control panel. For more precise font size control, you may wish to set the minimum and maximum font size to the same value, and then use the size tag to edit your text as appropriate.
| Tag | Description | Use |
|---|---|---|
| <b> </b> | Bold | <b>Example</b> |
| <i> </i> | Italic | <i>Example</i> |
| <size= > </size> | Changes text size | <size=40>Example</size> |
| <color= > </color> | Changes text color | <color=red>Example</color> <color=#d694c8>Example</color> |
Editing the Sinewave Campus Info Kiosk collider zone
Pictured: The Region Editor, with a Sinewave Campus Info Kiosk object selected. The transparent green box indicates the size and location of the collider zone. In the Objects window, you can see that the collider zone is nested within the Sinewave Campus Info Kiosk object.
Some options are triggered when an avatar enters the Sinewave Campus Info Kiosk collider zone. The size and position of this collider zone can be customized using the Region Editor.
The instructions provided below presume an advanced working knowledge of Sinewave Campus. Please consult our documentation if you need help installing and positioning virtual objects or editing the RoomFurniture component.
To edit the Sinewave Campus Info Kiosk collider zone, follow these steps:
- Open the Region Editor by clicking the Edit Region button in the top toolbar.
- Locate the Sinewave Campus Info Kiosk object you want to edit. Click on it to highlight it in the Objects window.
- In the Objects window, click the > arrow to the left of the Sinewave Campus Info Kiosk object to expand it. Then click on the Collider component.
- Using the Region Editor tools or the Transform component, move, rotate, and resize the collider to meet your specifications.
- When you are satisfied, click the Save button to store your changes.