ADVANCED - Creating and copying body shapes
Need to create a clothing item that can alter the body shape of those who wear it? Learn how to create, copy, and apply body shapes created in Breakroom to clothing items in Unity.

Body shapes can be created in Breakroom using the Outfit window. Body shape data can then be copied and added to clothing items in Unity, which will change the body shape of the user when the item is worn.
Please note that the instructions below presume a basic working knowledge of Unity. If you are new to the program, in addition to Unity's own resources, it may be helpful to review our documentation on uploading your own region items and uploading your own outfits.
In order to upload custom regions and items, your Breakroom subscription must include a Developer seat.
In order to follow the steps outlined below, you must already have Unity and the Breakroom SDK installed on your computer. See here for instructions.

The Appearance tab, with the location of the Details subtab highlighted.
The tools available under the Appearance tab can be used to create a custom avatar shape. Avatar customization is covered in greater detail elsewhere, but the steps below will serve as a quick-start guide for creating a new outfit and editing your avatar shape.
  1. 1.
    Open the Outfit window by clicking the Outfit button at the bottom of your screen.
  2. 2.
    Click the Create New Outfit button located at the bottom of the preview window.
The Create New Outfit button.
3. A pop-up will appear, prompting you to select a basic body morphology. Make your choice by clicking either the Masculine or Feminine button.
4. Enter a name for your new outfit, and click the Save button.
5. Once your new outfit is set up, click on the Appearance tab. Use the presets available under the Appearance tab and the face and body sliders available under the Details tab to create your desired head and body shape.
6. When you are happy with your shape, click the Save button.

The location of the "Copy your current body shape to clipboard" button.
To copy Breakroom body shape data to your computer clipboard, follow these steps.
  1. 1.
    Open the Outfit window by clicking the Outfit button at the bottom of your screen.
  2. 2.
    Click on the Appearance > Details tab.
  3. 3.
    Click the "Copy your current body shape to clipboard" button located at the top of the Head tab.

A clothing item selected in Unity.
To apply the copied Breakroom body shape data to a clothing item in Unity, follow the steps below.
  1. 1.
    Open Unity and import the desired item of clothing. This can be a clothing item you have created, or you can obtain some freely available clothing at https://sinespace.mod.io/.
  2. 2.
    Next, make sure the clothing model is selected in the Hierarchy and click the Add Component button. Search for "clothing," and add the Clothing Item Settings component to the model.
The same clothing item, now with the Clothing Item Settings component added.
3. Prepare your clothing item for upload by following the instructions on this page.
4. Before uploading your clothing item, click the Shapes tab in the Clothing Item Settings component, and paste in the shape details you copied from Breakroom.
Shape data copied into the Clothing Item Settings component in Unity.
5. Finally, prefab and upload your clothing item.
Once your clothing item is uploaded to the preview server, you can test it as you would any item.
Masculine and feminine body shape templates differ in how they are set up. Therefore, body shapes that have been created for one gender template will not work when applied to an outfit built on the other gender template.
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On this page
Overview
Creating a new body shape
Copying a body shape for use in Unity
Applying a body shape to a clothing item in Unity