Breakroom 360° Video Player
If you have access to 360° wraparound video, you can offer your users unrivaled, immersive audio-visual experiences. Learn how to install and configure the Breakroom 360° Video Player here.
Last updated
If you have access to 360° wraparound video, you can offer your users unrivaled, immersive audio-visual experiences. Learn how to install and configure the Breakroom 360° Video Player here.
Last updated
The Breakroom 360° Video Player is still in beta, and is not available for most users.
The Breakroom 360° Video Player is a spherical theater designed to play wraparound video on demand. 360° video is ideal for training simulations, onboarding exercises, mindfulness or meditation sessions, and many other exciting applications.
In your Inventory, you'll see the Breakroom 360° Video Player represented by this icon:
For help installing a Breakroom 360° Video Player, please review our information on using the .
The Breakroom 360° Video Player is designed to work with 360° videos hosted on YouTube or Amazon AWS. We do not currently support videos hosted on Vimeo.
For best performance, we recommend hosting your video as an MP4 file on a cloud server (such as ).
If a YouTube video is DRM-controlled or monetized, you will not be able to stream it through the Breakroom 360° video player. Please be aware that YouTube may automatically apply DRM restrictions to a video if it detects the presence of copyrighted materials (such as background music).
To use the Breakroom 360° Video Player, users can click on the sphere to bring up the command menu. There they will see a button that says Teleport to Sphere. If they click this, they'll be teleported inside, where the video will begin to play automatically.
To leave the Breakroom 360° Video Player, users can click the Leave button located at the bottom of the viewer screen. The video will stop, and they will be teleported back outside.
To place a Breakroom 360° Video Player object in your Region, follow the quick-start steps below.
Click the Inventory button in the bottom right toolbar.
Search for the Breakroom 360° Video Player in your Inventory, and drag the item into your Region.
Click the Save button to store your changes, and the Close button to exit the Region Editor.
Click on the Breakroom 360° Video Player to access the command menu. Then click the Settings button.
Enter the link for your video in the video address field.
Click the Save button to store your changes, and the Close button to exit the settings panel.
The Breakroom 360° Video Player makes use of two built-in landing points. The first, TeleportPos1, marks the point inside the sphere where users will land when they teleport inside. The second landing point, TeleportPos2, marks the point where users will land when they exit the player. For the sake of immersion or convenience, this second landing point can be moved anywhere in the Region.
To move the Teleport2Pos landing point, follow the steps below.
In the Objects window, search for the Breakroom 360° Video Player, and expand it by clicking the > arrow beside it.
Click on the TeleportPos2 component to highlight it. This will open the Inspector window for that object.
When you are satisfied, click the Save button to store your changes, and the Close button to exit the Region Editor.
Important note: In order to offer the best possible experience, we recommend that you do not change the position of the TeleportPos1 object.
Open the by clicking the Edit Region button located in the .
Position the video player in your desired location by using the in the bottom left toolbar, or by highlighting the video player in the Objects menu and manually editing the .
The Breakroom 360° Video Player settings panel is only accessible to the Object Owner and users with appropriate or permissions. To access it, follow the steps below.
Open the by clicking the Edit Region button located in the . Then click the Objects button.
Position the TeleportPos2 component in your desired location by using the in the bottom left toolbar, or by highlighting the video player in the Objects menu and manually editing the .