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Installing Unity and the Breakroom SDK
Through the combined power of Unity and the Breakroom SDK, you can create custom regions, clothing items, 3D models, and branded promotional materials for your Breakroom world.
If you would like to create and upload custom items to the Breakroom platform, you will need to download a compatible version of the Unity real-time development platform and install the Breakroom SDK. Instructions for downloading and installing these components can be found below.
The virtual asset files that were used to create Breakroom's region templates (e.g. the plants, buildings, furniture, etc.) are not available for individual distribution. 3D assets for use in Unity can be purchased through the Unity Asset Store, or any other 3D content warehouse.
For the best possible development experience, we recommend that creators use Unity version 2018.4.x up to and including 2018.4.36. This software can be obtained by visiting the Unity download archive. Later versions of Unity may work, but we cannot guarantee their compatibility. Please see our detailed tech specifications for more information.
The Unity download assistant.
Once you've downloaded a compatible version of Unity, launch the download assistant. Click the Next button, and follow the install instructions. A standard install of Unity is all that is required to begin creating in Breakroom.
The Unity download assistant, with the standard install of Unity selected.
The Unity ID sign-in panel. Click the "create one" link if you do not have a Unity ID.
To download the SDK, click the Breakroom SDK button and save the file to your local hard drive. You can also copy the download link to share with collaborators who may not have access to the Dashboard.
The location of the Breakroom SDK.
Once you have installed Unity and signed in, you can create a new project by clicking the Create button. Give your project a name. Make sure the 3D template is selected, and then click the Create button again to start Unity.
The project creation window, with the 3D template selected.
Once Unity has fully launched, navigate to Assets > Import Package > Custom Package. This will launch a standard file import window.
Using the Assets menu, navigate to the Custom Package import function.
The Custom Package import window, with the Breakroom SDK selected for import.
Locate the Breakroom SDK file on your computer's hard drive and select it. Then click the Open button.
The Import Unity Package window, with asset files expanded.
Next, a window will appear listing the assets that will be installed with the SDK. Click the Import button to continue the install.
During the installation process, you may see a Restart button appear. This is normal. Click the Restart button to continue the install.
The location of the Install Editor Pack Settings function.
Once the SDK install has completed, click on the Sinespace menu located at the top of the screen and select Install Editor Pack Settings.
The location of the Sign In function.
Click on the Sinespace menu again and select Sign In. You will be prompted to sign in to the SDK. As a new creator, you will be required to sign up for a creator account. You can do this by clicking the Create Account button located in the Inspector panel on the right. If you have already signed up for a creator account, you can log in using your pre-existing username and password.
Mac users are required to use the native Mac uploader. To access this, click the Sinespace menu at the top of the screen and navigate to Tools > Install > Native Mac Uploader.
The location of the Native Mac Uploader.